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Being
an Evil Overlord seems to be a good career choice. It pays well, there
are all sorts of perks and you can set your own hours. However every Evil
Overlord I've read about in books or seen in movies invariably gets overthrown
and destroyed in the end. I've noticed that no matter whether they are
barbarian lords, deranged wizards, mad scientists or alien invaders, they
always seem to make the same basic mistakes every single time. Therefore,
if I ever happen to become an Evil Overlord:
- My legions
of terror will have helmets with clear plexiglass visors, not face-concealing
ones.
- My ventilation
ducts will be too small to crawl through.
- My noble
half-brother whose throne I usurped will be killed, not kept anonymously
imprisoned in a forgotten cell of my dungeon.
- Shooting
is not too good for my enemies.
- The
artifact which is the source of my power will not be kept on the Mountain
of Despair beyond the River of Fire guarded by the Dragons of Eternity.
It will be in my safe-deposit box.
- I will
not gloat over my enemies' predicatment before killing them.
- When
the rebel leader challenges me to fight one-on-one and asks, ``Or are
you afraid without your armies to back you up?'' My reply will be, ``No,
just sensible.''
- When
I've captured my adversary and he says, ``Look, before you kill me,
will you at least tell me what this is all about?'' I'll say, ``No.''
and shoot him.
- After
I kidnap the beautiful princess, we will be married immediately in a
quiet civil ceremony, not a lavish spectacle in three weeks' time during
which the final phase of my plan will be carried out.
- I will
not include a self-destruct mechanism unless absolutely necessary. If
it is necessary, it will not be a large red button labelled ``Danger:
Do Not Push''.
- I will
not order my trusted lieutenant to kill the infant who is destined to
overthrow me -- I'll do it myself.
- I will
not interrogate my enemies in the inner sanctum -- a small hotel well
outside my borders will work just as well.
- I will
be secure in my superiority. Therefore, I will feel no need to prove
it by leaving clues in the form of riddles or leaving my weaker enemies
alive to show they pose no threat.
- I will
not waste time making my enemy's death look like an accident -- I'm
not accountable to anyone and my other enemies wouldn't believe it.
- I will
make it clear that I do know the meaning of the word ``mercy''; I simply
choose not show them any.
- One
of my advisors will be an average five-year-old child. Any flaws in
my plan that he is able to spot will be corrected before implementation.
- All
slain enemies will be cremated, not left for dead at the bottom of the
cliff. The announcement of their deaths, as well as any accompanying
celebration, will be deferred until after the aforementioned disposal.
- My undercover
agents will not have tattoos identifying them as members of my organization,
nor will they be required to wear military boots or adhere to any other
dress codes.
- The
hero is not entitled to a last kiss, a last cigarette, or any other
form of last request.
- I will
never employ any device with a digital countdown. If I find that such
a device is absolutely unavoidable, I will set it to activate when the
counter reaches 117 and the hero is just putting his plan into operation.
- I will
design all doomsday machines myself. If I must hire a mad scientist
to assist me, I will make sure that he is sufficiently twisted to never
regret his evil ways and seek to undo the damage he's caused.
- I will
never utter the sentence ``But before I kill you, there's just one thing
I want to know.''
- When
I employ people as advisors, I will occasionally listen to their advice.
- I will
not have a son. Although his laughably under-planned attempt to usurp
power would easily fail, it would provide a fatal distraction at a crucial
point in time.
- I will
not have a daughter. She would be as beautiful as she was evil, but
one look at the hero's rugged countenance and she'd betray her own father.
- Despite
its proven stress-relieving effect, I will not indulge in maniacal laughter.
When so occupied, it's too easy to miss unexpected developments that
a more attentive individual could adjust to accordingly.
- I will
hire a talented fashion designer to create original uniforms for my
legions of terror, as opposed to some cheap knock-offs that make them
look like Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes.
All were eventually defeated and I want my troops to have a more positive
mind-set.
- No matter
how tempted I am with the prospect of unlimited power, I will not consume
any energy field bigger than my head.
- I will
keep a special cache of low-tech weapons and train my troops in their
use. That way -- even if the heroes manage to neutralize my power generator
and/or render the standard-issue energy weapons useless -- my troops
will not be overrun by a handful of savages armed with spears and rocks.
- I will
maintain a realistic assessment of my strengths and weaknesses. Even
though this takes some of the fun out of the job, at least I will never
utter the line ``No, this cannot be! I AM INVINCIBLE!!!'' (After that,
death is usually instantaneous.)
- No matter
how well it would perform, I will never construct any sort of machinery
which is completely indestructable except for one small and virtually
inaccessible vulnerable spot.
- If I
am engaged in a duel to the death with the hero and I am fortunate enough
to knock the weapon out of his hand, I will graciously allow him to
retrieve it. This is not from a sense of fair play; rather, he will
be so startled and confused that I will easily be able to dispatch him.
- No matter
how attractive certain members of the rebellion are, there is probably
someone just as attractive who is not desperate to kill me. Therefore,
I will think twice before ordering a prisoner sent to my bedchamber.
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