Jean Froissart, Chronicles, 15th Century

 

Dominate is one of the legendary powers of vampires that gives the ability to control the thoughts and actions of others. This Discipline is partly responsible for this legend. Unlike its sister power, Presence, Dominate affects the conscious and sometimes unconscious mental facilities of a target. To Dominate, you first establish eye contact with the target. Even so mush as a brief meeting of the eyes is enough to fulfill this requirement, about which players are expected to exercise a Degree of honesty. Orders issued with Dominate must be verbal and clearly comprehensible to the target -or you may issue the commands using Telepathy.

Note that Dominate's one major limitation is that it is totally ineffective against Kindred of a lower generation than the user of the Discipline.

  • Command
  • Mesmerism
  • Observance of the Spoken Word [The Long Night]
  • Reveler's Memory [The Long Night]

  • Forgetful Mind
  • Conditioning
  • Lure of the Subtle Whispers [The Long Night]
  • Fealty [The Long Night]

  • Possession
  • Vessel [The Long Night]

[Eighth Generation]

  • Chain the Psyche [Laws of the Camarilla]
  • Loyalty [Laws of the Camarilla]
  • Obedience [Laws of the Camarilla]

[Seventh Generation]

  • Mass Manipulation [Laws of the Camarilla]
  • Still the Mortal Flesh [Laws of the Camarilla]
  • Rationale [Laws of Elysium]

[Sixth Generation]

  • Far Mastery [Laws of the Camarilla]

[Fifth Generation]

  • Speak through the Blood [Laws of the Camarilla]

Last Modified : November 6, 2001


The Discipline Fortitude

The basics of Clan Ventrue